3

Close Combat Spell, 6{AP}: "Axe" area of effect. Inflicts 2{IN}.
3

Character gains Farmer.
3

2-6 Modifiable Range Line Spell, 3{AP}: "Hand" area of effect. Inflicts 0{IN}.
6

+2{HP}. Character gains Unfazed.
6

Character gains Frostbite and Critical Hit.
6

+7{HP}. Character gains Blinding.
6

Character gains Critical Hit, Armour, Dodge and Lock.
6

Close Combat Spell, 4{AP}: "Shovel" area of effect. Inflicts 3{IF}.
6

Close Combat Spell, 6{AP}: "Axe" area of effect. Inflicts 3{IE}.
6

+1{HP}. +1 max Range. Character gains Interior Fire.
6

Close Combat Spell, 3{AP}: Inflicts 3{IN}.
12

Close Combat Spell, 2{AP}: Inflicts 2{IW}. -1{IAP}.
12

+2{HP}. Character gains Unfazed.
12

+7{HP}. Character gains Armour.
12

+4{HP}. +1{MP}. Character gains Desplicing.
12

2-6 Modifiable Range Line Spell, 3{AP}: "Hand" area of effect. Inflicts 1{IA}.
12

Close Combat Spell, 6{AP}: "Hammer" area of effect. Inflicts 2{IE}. -1{IMP}.
12

+1{IEFWA}. Character gains Critical Hit.
12

+3{HP}. Character gains Resistance{EFWA}.
12

Close Combat Spell, 3{AP}: Place a PINGWINKLE token on an adjacent free cell (you can have max. 3 PINGWINKLES in play).
12

+3{HP}. +1{AP}. Character gains Akseleraktion.
12

+5{HP}. +1{AP}. Character gains Glaciaktion.
12

+2{HP}. +1{MP}. Character gains Splicing.
18

Close Combat Spell, 6{AP}: "Axe" area of effect. Inflicts 7{IN}.
18

Close Combat Spell, 3{AP}: Inflicts 3{IF}. Steals Health.
18

+2{IA}.
18

+2{IE}.
18

+6{HP}. Character gains Armour and Heal.
18

2-5 Fixed Range Spell, 5{AP}: Inflicts 2{IA}. Remove a Demonic Reward, hidden or revealed, from the target.
18

+3{HP}. +3{AP}. Character gains Unfazed and Interior Fire.
18

+2{MP}. +2 max Range. Character gains Critical Hit and Dodge.
18

+1{IEFWA}. +2{IN}. Character gains Critical Hit and Unfazed.
18

+2{IW}.
18

2-6 Modifiable Range Line Spell, 3{AP}: "Hand" area of effect. Inflicts 2{IW}.
18

+8{HP}. Character gains Lock and Counter-attack.
18

-1{EFWA}. Character gains Armour and Endurance.
18

+2{IF}.
18

+2{IEFWA}. Character gains Critical Hit and Fragility.

From 1 to 38 of 38 elements.